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	<title>Dead Studios</title>
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	<description>Just another WordPress.com weblog</description>
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		<title>Dead Studios</title>
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		<title>Need to blog more/Monopoly</title>
		<link>http://deadstudios.wordpress.com/2009/01/21/need-to-blog-moremonopoly/</link>
		<comments>http://deadstudios.wordpress.com/2009/01/21/need-to-blog-moremonopoly/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 20:34:09 +0000</pubDate>
		<dc:creator>deadclever23</dc:creator>
				<category><![CDATA[This Blog]]></category>
		<category><![CDATA[V-Cam Experiment]]></category>

		<guid isPermaLink="false">http://deadstudios.wordpress.com/?p=11</guid>
		<description><![CDATA[Man i need to blog more. Just hard to find time sometimes. Not that anyone follows this blog anyway. Right, I&#8217;ve decided I&#8217;m going to start an experiment. I&#8217;ve recently been thinking about monopolies. If you don&#8217;t know what one is it&#8217;s a term meaning to have total control over a product. You are the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=deadstudios.wordpress.com&amp;blog=5987136&amp;post=11&amp;subd=deadstudios&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">deadclever23</media:title>
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		<title>AS3 &#8211; Dynamic Variable Encryption</title>
		<link>http://deadstudios.wordpress.com/2009/01/04/as3-dynamic-variable-encryption/</link>
		<comments>http://deadstudios.wordpress.com/2009/01/04/as3-dynamic-variable-encryption/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 16:10:51 +0000</pubDate>
		<dc:creator>deadclever23</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Hacking Prevention]]></category>

		<guid isPermaLink="false">http://deadstudios.wordpress.com/?p=8</guid>
		<description><![CDATA[Same as before. Simply we just add a variable in instead of a constant and then change the variable every frame or so. Cons are that a variable can be changed easier than a constant. Pros are that the protected variable is harder to hack because it changes more rapidly. var j:int = 1; function en(event:Event){ [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=deadstudios.wordpress.com&amp;blog=5987136&amp;post=8&amp;subd=deadstudios&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">deadclever23</media:title>
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		<title>AS3: Variable Encryption</title>
		<link>http://deadstudios.wordpress.com/2008/12/29/as3-variable-encryption/</link>
		<comments>http://deadstudios.wordpress.com/2008/12/29/as3-variable-encryption/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 14:18:43 +0000</pubDate>
		<dc:creator>deadclever23</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Hacking Prevention]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://deadstudios.wordpress.com/?p=3</guid>
		<description><![CDATA[AS3: Variable Encryption What am I going to explain? The concept and implementation of variable encryption. A simple concept to prevent hacking of variables and variable tampering. This should be useful for games involving currency and scores/highscores. It will prevent scoreboard hacking to an extent. Note: This is only a minor, low security protection but [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=deadstudios.wordpress.com&amp;blog=5987136&amp;post=3&amp;subd=deadstudios&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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